State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Racing Games on Android in Tunisia: Q4 2022

Discover the performance trends of the top 5 racing games on Android in Tunisia for Q4 2022, including weekly downloads, revenue, and active users.

Top 5 Racing Games on Android in Tunisia: Q4 2022

In the fourth quarter of 2022, the top 5 racing games on Android in Tunisia showcased varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a detailed look at how these games fared during this period.

Bridge Race experienced fluctuating weekly downloads, starting at approximately 7.1K in late September and ending the year at around 5K. The game saw a gradual increase in weekly active users, peaking at nearly 29K in the week of October 24, though it ended December with about 23.3K. Revenue for the game was minimal, with only a slight uptick to $2 in late November.

Beach Buggy Racing saw its weekly downloads decline from around 6.5K at the start of the quarter to approximately 2.6K by the end of December. Active users also showed a downward trend, starting at 44.3K and dropping to 33.6K. The game did not generate any revenue during this period.

Car Race 3D: Car Racing had a notable decrease in weekly downloads, from 8.6K in late September to just 1.8K by the end of December. Weekly active users also declined significantly, from about 25.9K to 13.2K over the quarter. Like some of its counterparts, this game did not generate any revenue.

Race Master 3D - Car Racing saw a mixed performance in weekly downloads, starting at around 6K, dipping mid-quarter, and then rising to approximately 5K at the end of December. The game maintained a relatively stable weekly active user count, fluctuating between 26.4K and 39.4K. Revenue was minimal, with just a small increase to $6 in mid-December.

Need for Speed™ No Limits experienced a rise in weekly downloads, peaking at 5.9K in mid-December before falling to around 2.3K by the end of the year. Active users showed a significant increase, reaching a high of 21.3K in mid-December, although it dropped to 12.5K by the end of the quarter. Revenue remained low, with a peak of $5 in mid-December.

For more detailed insights and data on these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023